Archive for the ‘Uncategorized’ Category

Goodlife Geo-Targets Down Under

Monday, January 9th, 2012

MediaMind recently spoke to Mark Lomas, commercial director of Cadreon in Australia, about a campaign it ran for Goodlife Health Clubs in Australia. Using Smart Versioning’s geo-targeting technology, Cadreon improved the efficiency of Goodlife’s member acquisition by 75 percent.


Q. What was your key goal for this campaign?
A. The key goal of the Goodlife campaign was to reduce the cost per acquisition of new customers.


Q. Tell us about the challenges of the campaign.
A. Goodlife Health Clubs has 40 gyms spread widely around Australia. Most content/sponsorship display campaigns run nationally, which means around 70 percent of impressions or ad spend is wasted – because no-one joins a gym that’s 50+ kilometers away. So, in conjunction with MediaMind we set up a highly relevant, geo-targeted creative campaign that only served ads to users within a five-kilometer radius of each Goodlife Health Club location. Creative was customized by location, so if a user was near a Goodlife gym in the Sydney CBD, they would see a pop-up asking them to sign up to a free three-day pass to their local Goodlife Health Club at Shelly Street in Martin Place, just two minutes away.


Q. Where did the campaign run?
A. It was all about serving relevant, informative creative messaging to the right users. With limited contextual and location specific environments at our disposal, we relied on audience targeting, profiling and prospecting to find the right users. The approach was to use the qualified nature of the audience and empower the smart creative messaging to create the required level of relevance to induce action.


Q. How did you come up with the creative concepts?
A. We always try to consider campaigns from a user perspective and make it useful to them. Pusher the digital creative agency and Universal McCann Brisbane worked collectively with the client to ensure this relevance was addressed in both message and offer. For gyms, location is one of the most important factors, the other being experience. The creative message developed used dynamic location feed to ensure it was location relevant, whilst the creative call to action was a free three day trial pass to ensure prospective customers could first experience their local gym. The combination was both relevant and enticing.


Q. Was there anything particularly challenging about the campaign?
A. The Goodlife campaign was technically really simple, which is a credit to MediaMind. Essentially you build your data into an Excel spreadsheet and upload it into the MediaMind platform. We then just put in our campaign timing and that’s it. It’s really easy.


Q. How did the campaign perform?
A. Really well. I can’t go into the numbers in detail, but I know Goodlife’s online acquisition activity is running 75 percent more efficiently, significantly reducing their cost per acquisition position and generating far greater volume of new member sign-ups online than ever before.


Q. And click-through results?
A. By using intent-driven, geo-targeted creative with MediaMind technology and the Cadreon system, we’re achieving about the same cost-per-click that you see with search. That’s almost unheard-of for display advertising.


Q. Any other thoughts?
A. Geo-targeting is not a new tool — in fact, it’s one of the oldest forms of digital targeting we have. In saying that, brands could build far more relevance into their messages by ensuring they empower their local assets and find some initial common ground with consumers. With geo-targeting, they can deliver ads that are relevant and useful to a consumer and help cut down on the swathes of wastage in this industry. That can only be a good thing.

The 10 Hottest Trends in 2012

Wednesday, January 4th, 2012

Dean Donaldson, Director of Global Media Innovation at MediaMind, shares the 10 hottest media trends to look out for in 2012 from HTML5 to Facebook apps in this iMedia article.

Which trends do you think are the hottest?

3 Minutes of Assassin

Wednesday, November 9th, 2011

MediaMind spoke with François Girardot from Biborg Interactive, the creators of the brilliant Assassin campaign, a very-deserving nominee for the MediaMind Rich Media Award in EMEA.


What was the client brief for the Assassin campaign?
Ubisoft’s brief was very simple: “Make a huge and never seen before campaign which will pull out the most of the exclusive partnership between Microsoft (with msn.com) and Google (with youtube.com)”


How did you come up with the creative idea?
First of all we wanted to provide an entertaining experience that would project the user into the story of this new Assassin’s Creed opus.

As we advertised to a mainstream audience, it was important to introduce the spirit of Assassin’s Creed Brotherhood: Assassins fighting against corruption, personified by the Borgia family.

Playing the role of the hero Ezio, the user was invited to experience the story through alternating interactive sequences and videos, in an adventure which would take him from Youtube to MSN.

The YouTube Masthead unit introduced the main characters and engaged the user to defend his villa. The story goes on an MSN page on which the user fights against the Templars to take revenge. Then the user goes on a journey through Youtube to explore Rome. The final chapter on MSN showcases the confrontation between Ezio and his enemy Cesare.

The full story is 3 minutes long, a good way to discover the game.


What feedback/results have you received?
The campaign took place in the UK, France, Germany, Spain and Italy on November 16th 2010.
687K users played with the creative on Youtube and 85% of them clicked to continue the adventure on MSN.

It was a massive achievement allowing us to gain great experience of rich media setups on the European scale. But before everything we are very proud to offer 3 minutes of entertainment to users!

Crowds Go Wild for Yellovator App

Thursday, September 15th, 2011

MediaMind teamed up with digital marketing agency Clemenger Proximity Melbourne and Melbourne game developer Millipede to launch what may be a world first – a digital game app that works across billboard, computer and smartphone advertising platforms.


The Yellow Pages Yellovator computer game launches this week on outdoor interactive billboards in major Australian cities Melbourne and Sydney. People standing nearby the billboards can use their smartphones to control the game. Users can also use their smartphones to join and play the Yellovator game in their browser or in a web banner on their computers on Ninemsn, Yahoo and Bigpond sites.





Yellow Pages is targeting the game at younger tech-savvy Australians as part of campaign to dislodge perception that the Yellow Pages directory is mainly a paper door stopper, and instead is now on more devices than ever before.


Carolyn Bollaci, MediaMind’s Country Manager ANZ, said: “Yellovator shows the market just what digital can do to create really rich and engaging brand experiences for audiences. This innovation is a collision of great talent, advanced ad platforms and adventurous clients and it shows just how the market is breaking beyond traditional display ads.”


Chris Howatson, Group Account Director at Clemenger Proximity, said: “Yellovator is an entry point into the brand for younger segments who are yet to have a heavy need for Yellow Pages or for digital natives who may have historically rejected the brand. Through entertainment, we’re reconnecting with these audiences and, in doing so, seeking permission to be relevant in future usage occasions.”


To play the game, a person stands in front of the billboard and waits for the billboard to detect their phone and give them a player number. They can play Yellovator by themselves or against others.


The billboards are at high traffic spots in Melbourne and Sydney, and the campaign will run until 30 September.

Four Hours with Vendors CAN Be Worth a Brand’s Time

Wednesday, September 8th, 2010
“Katelyn Watson, Online Marketing Manager at Shutterfly shares her insights from MediaMind’s recent Digital Experience Day. Originally posted in iMedia Connection”