Archive for February, 2010

Behavioral Targeting Revisited

Wednesday, February 10th, 2010

After years of being under-utilized, if not completely ignored, behavioral targeting has re-emerged as an attractive technology in the online advertising marketplace. In light of this renewed interest in behavioral targeting, now is a good time to reconsider the technology’s strengths as a marketing strategy and discuss how advertisers and agencies can capitalize on them. Think of it as a refresher on behavioral targeting. Let’s examine what behavioral targeting actually is, the reasons for its slow penetration and the factors precipitating its resurgence.

Behavioral targeting is simply a way that parties on the demand (e.g. advertisers, agencies, technology vendors, etc.) and supply (e.g. ad exchanges, ad networks, publishers, etc.) sides of the online media business can harness data about users’ online behaviors to increase the value of online inventory as marketing media. The behaviors that companies involved in behavioral targeting track generally include browsing Web sites in specific content categories, visiting an advertisers’ Web site, completing or abandoning an online transaction or entering specific keywords into a search engine but can potentially encompass any and everything a user can do online. Typically the data is collected via publisher or third-party cookies.

In the early days, behavioral targeting vendors – such as Audience Science (formerly Revenue Science) and Tacoda (now part of AOL’s Platform-A) – struggled with a number of obstacles as they attempted to sell their solutions. The major obstacle was scalability. Behavioral targeting vendors are basically ad networks comprised of non-guaranteed or remnant inventory across a set of publishers. This means that desired behavioral segments are frequently small, often too small to meet the particular advertisers’ reach goals. As a result, most advertisers have used premium inventory to meet their reach goals and publishers’ user demographics as a proxy identifiers for their target audience. Other challenges included user privacy and brand integrity (advertisers often had no control or knowledge regarding the content adjacent to which their ads were being placed).

However, despite the challenges, several factors have arisen that are making behavioral targeting a hot topic once again. The most important of these factors are the saturation in premium display inventory and the increasing fragmentation in the online media environment. Premium display has reached a saturation point in terms of supply while increasing media fragmentation and competition with offline channels has placed definitive limits on the price publishers can charge for premium placements. This development has shifted the focus on the supply and demand sides of the online media business to non-premium display inventory. However, non-premium display buying raises the issue of identifying the audience target since publishers can no longer be used as proxies, at least not at scale. This is where behavioral targeting enters the picture. In addition, the launches of behavioral data exchanges (e.g. BlueKai and eXelate) as well as meta ad networks (e.g. MediaMath, [x+1], Varick Media Management) have made behavioral targeting more scalable as user data is now available across networks and networks themselves are now customizable around specific behavioral targets. Meanwhile advocacy groups have been working with major industry players to introduce legislation that would provide opt-out mechanisms for consumers averse to the idea of being tracked online.

Now that behavioral targeting has returned to the spotlight, let’s turn to how advertisers should use the technology for best results. (more…)

Cloudy with a Chance of (Italian) Meatballs

Saturday, February 6th, 2010

We are pleased to bring you an interview with Massimo Guerci and Victor Spang Arthurrson, the creators of the wild homepage takeover ad in Italy for ‘Cloudy with a Chance of Meatballs.’ Massimo Guerci, senior art director, and Victor Spang Arthursson, interactive account manager senior, responsible PM for the project, work in digital at the agency SPQR Network, part of the group Flumen Communications Companies.

The 3D trailer was created by the agency as part of the campaign to launch the film “Cloudy with a Chance of Meatballs” (Piovono Polpette) in Italy. The success was immediate, with a video played rate of 36%.

Cloudy with a Chance of Meatballs Takeover

What was the initial client brief for the Cloudy with a Chance of Meatballs campaign?

Victor: Apart from the necessity to launch the film, to create curiosity, awareness and to stress the premiere date we were asked by the client, Sony Pictures Releasing Italia, to emphasize the fact that the film was made in 3D and would deliver an extraordinary experience. So the 3D aspect was fundamental and has in one or another way been present in each asset delivered during the campaign for the film.

How did you decide on the full screen format?

Victor+Massimo:
The full screen format in this case was absolutely necessary to create a strong impression. Since the “3D” objects needed to enter and exit the video in a convincing way, and the objective was to make everything as natural as possible, we saw no other possible solution.

What we wanted to achieve was an increasing effect of surprise, and not using the full screen format would have resulted in a “fake” effect, which obviously needed to be avoided.

Other solutions were of course discussed and rejected together with Joseph from Eyeblaster Italia, who has been of invaluable help to us during this project. We are extremely satisfied with the final result, which was very good indeed.

What was the client’s reaction/feedback?
Victor: In this project, as normally with this client, we had a very open work process, where the client has the possibility of being a part of the project already from the start, and storyboards were presented, updated and approved and intermediary rough versions were presented for approval throughout work process. This minimized the final feedback and is fundamental in a multidisciplinary project to avoid delays and to stay within budget.

The final result thus was highly appreciated and we have so far only received appreciatiivecomments on our work.

Your idea about the perfect working day:

Massimo+Victor: On this question we agree surprisingly well. In the morning an update online, and some general searching for inspiration. Then lunch outdoors, during a sunny spring day in Rome. In the afternoon, work on a stimulating and exciting campaign and then, after work, a beer with our colleagues.victor and massimo hard at work

Your muse best comes when:

Massimo: In the morning, when I take the shower. 90% of the ideas that I develop during the
day come to me just after awakening, when the brain is still shut down. The rest of the
day I work on developing these ideas, whereas in the evening I try to relax as much as possible.

Victor: In the evening, just after I’ve entered the bed and am about to fall asleep. Unfortunately, some of my great, world changing ideas gets lost during the night, but fortunately I don’t work as a creative.

(more…)

January Blast’s New & Notable

Thursday, February 4th, 2010

This month’s creatives featured in the New & Notable section of The Blast Newsletter by Eyeblaster broke new boundaries in interactivity – from webcams to homepage shootouts, user engagement is the name of the game. Speaking of games, the Spotlight Campaign for Rabbids Go Home set the bar for humor and creativity and is featured in a separate blog post here.


HBO Homepage Shootout

Make sure to have your volume turned on to get the full effects of the online Blu-Ray campaign, which echoes the TV ad of a man concentrating on watching Blu-ray content as some sort of angry beast has torn up his apartment.

 

Media: Venables Bell
Creative: Venables Bell
Format: Expandable Banner Takeover
Vertical: Entertainment

 

 

 








NIKE Total90 In-Banner Game

Keeping in theme of NIKE’s message that the Total90 Laser III is designed for the player who loves scoring goals and delivers laser-like accuracy at game-changing moments, this ad offers a full screen game that expands from a Messenger banner for game lovers.

Media: Media Contacts
Creative: ComOn
Format: Messenger Expandable Banner
Interactive Feature: Full Screen, In Banner Game
Vertical: Apparel

 

 

 






Chocapic Webcam Teaser

Chocapic, the chocolate cereal from Nestlé, is promoting its sponsorship of the new movie “Arthur and the revenge of Maltazard” with an Augmented Reality application that turns the package into a gameconsole. The online ad has a teaser game that can be played with or without a webcam.

 

Media: Zed Digital
Creative: Zed Digital
Format: Expandable Banner
Interactive Feature: Interactive Game with Webcam
Vertical: CPG

 

 





Skyrunners – Messenger Share Format

Share your thoughts on the movie trailer for Skyrunner within the banner with your friends on Messenger.

 

Media: Carat
Creative: Digital Outlook
Format: Messenger Expandable
Interactive Feature: Messenger Share Ad
Vertical: Entertainment

 

 






Citroen C3 Swinging Launch

Citroën’s latest ad features the supermini having a ‘swinging’ time by the sea – and over the homepage.

 Media: OMD
Creative: Euro RSCG
Format: Expandable Banner
Vertical: Auto

 

 

 







Kellogg’s New Year’s Jeans Resolution Sidekick

Kellogg’s Special K targets all those making New Year resolutions to fit back into their jeans again. The campaign includes wallpaper, a leaderboard and a sidekick banner. Click to open reveals a Data Capture form and an invitation to Start Today on the Special K personal plan.
 
Media: Carat Digital
Creative: Magnetic North
Format: Sidekick
Interactive Feature: Data capture
Vertical: CPG

Winner of NexusOne Smart Phone Announced

Wednesday, February 3rd, 2010

The Creative Zone is pleased to announce that @ajmpalmer is the winner of its recent Twitter contest. The winner will receive a NexusOne SmartPhone to use as they please. The contest, which required entrants to follow @Creative_Zone and to Re-Tweet contest details to their followers, had over 1,000 participants from over 50 countries worldwide.

The aim of the contest was to expose followers to the great content available on the Creative Zone, which has an ad gallery that displays the best campaigns in digital advertising and a blog that analyzes market trends and features interviews with leading creative professionals in the industry.

Thanks to all who participated!

Eyeblaster Powers French Click Club Winner

Tuesday, February 2nd, 2010

The French Click Club announced winners of its Awards for the best campaigns of 2009. And the envelope please….


French Click Award Winners


Eyeblaster is proud to have powered the winning campaign by Supergazol for Nintendo: Professeur Layton

professeur layton wins the French Click Club awards


and a significant number of the nominees:

Apericube
Lancôme Hypnose Sense
Playstation – Ratchet & clank
Voyages-SNCF
Toyota Prius



Félicitations to all!